About Me
I'm a passionate Roblox developer with extensive experience creating engaging games and robust systems using Lua scripting. I specialize in game mechanics, UI systems, datastores, and server-client architecture that can handle thousands of concurrent players.
My expertise spans from simple obby mechanics to complex RPG systems, tycoon frameworks, and competitive PvP games. I pride myself on writing clean, efficient, and scalable code that delivers smooth gameplay experiences.
When I'm not scripting, you can find me exploring new Roblox Studio features, learning advanced programming concepts, or collaborating with other developers in the Roblox community.